Bunch of new stuff


Added a ranking system based on how fast you beat the level and how many enemies you kill. Every 30 seconds your "score" goes down, but every time you kill an enemy it goes up. First level's layout revamp is done, now it's an actual level instead of a line. I also remade the opening cutscene to make it animated instead of a slideshow. I don't know when 0.5 will release, since I'm still only working on the game in short bursts. Have a nice day!

Get Weird: Rebooted

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